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Unity Quest 2 checklist

The URP (Universal Render Pipeline) is still a work in progress as of writing this page. Unless you need high control on render pipeline RIGHT NOW, just stick to the 3D project template. 1. Asset Store -> “Oculus Integration” Download and install this package. This package is what “Google VR SDK for Unity” used to […]




Blender Tips and Key-Bindings

Since I came to Blender from Unity, up axis is Z in Blender, not Y. Tip: Keep Backface Culling option selected (you will see it in Viewport Shading). This will avoid problems of flipped normals. This is also a nice optimization feature. Note that this will affect objects that have no thickness. Like a plane. […]




New Node – Typescript project checklist

Assuming Node, npm, nvm are all installed and updated. 1) npm init -y : Create the package.json file. 2) npm install typescript –save-dev : Install the typescript compiler 3) npx tsc –init: create tsconfig.json file Now we want to automate our *.ts transpilation into javascript. 4) npm install ts-node –save-dev : In package.json, under scripts: […]